Biri Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her crest is cut close to her head. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Biri was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her daughter; and to unite with her sister
Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20000 cp. 1 Chain shirt. 1 Half-Plate.
Melech Random, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Mercenary, and a wedding ring on his right hand. He keeps his chestnut hair in a flapper bob. His skin is flawless and his silver eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Spy, who enjoyed hunting, Melech was taken on many hunting expeditions. He was an apprentice working in his father's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and to be a spy again
Flaws: Forgetful. Bonds: Job, In love, Attractive, Nature. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 10000 cp. 1 Half-Plate.
Maegan Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. Her chestnut hair is lengthy. She has blue eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Maegan hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her sister's freedom.
Motivation: To be a Junk Dealer again; and her spouse's relatives view her with great suspicion
Flaws: Antagonistic. Bonds: Family, Enemies, Job. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Nyx Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her chestnut hair is still thick. Her eyes are violet and beady.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Nyx enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Nyx abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Hematite (5 gp).
Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy black suit. He sports a flattop crest cut. His eyes are likewise gold.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: Mreksh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 500 sp.
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