Bethrynna Nailo, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of ceremonial daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her blonde hair up in a very large beehive style do. She has gleaming, smiling green eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Bethrynna was born in the north. At a young age she loved to build and create. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Fighting, Optimist, Persistence. Bonds: Enemies. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Fonkin Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Fonkin embodies much of what other species detest in the Gnomes. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Antagonistic, Shy, Depressed. Bonds: Attractive. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Raam Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He is dressed in earthy colors with a green and pastel handkerchief worn on his right side. His hair is red and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: Raam lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Ideals: Professionalism. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp. Black velvet mask with numerous citrines (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pennie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Pennie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Adventurer, Religious. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Barendd Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears grey painted combat armor at almost all times. His hair is cut close to his head. His eyes are a pleasant violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Bounty Hunter business at a young age. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Job. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp.
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