Jillian Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in a small forest village. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear.
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Alice LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length golden hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is wracked by social anxiety; and she is a bit of a kleptomaniac
Ideals: Athletic, Justice. Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Trym Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear flannel. She has a long black ponytail with little hanging trinkets. Her blue unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a island tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Gerard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His hair is long and red with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gerard was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Ideals: Logical. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
Jade Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her black fur is heavily combed to the right. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has a small toy that she constantly fidgets with.
History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Racist, Addict. Bonds: Attractive, Nature, Job. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp.
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