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NPC Generator

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Advanced [show]


Hadwisa Barney, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her pickaxe. She keeps her red hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She was born several months after her mother was called into army service. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Gifted, Persistence, Artistic. Bonds: Military. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hadwisa Barney, Female Human Paladin 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Caeldrim Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit, and he perpetually has his sword ready. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Caeldrim Amastacia, Male Elf Barbarian 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She is portly but not overly obese. She wears her white hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Loopmottin isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.

Motivation: Regain custody of her son; and balancing her hectic life and new cartwright responsibilities is difficult

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Job, Family. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Fighter 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. Pink pearl (80 gp). Obsidian (12 gp).


Social Check DCs


Vezera Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. Her white crest is drawn into a tight pony tail with a cross scrunchie. Her gold eyes are slightly larger than normal.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the east to a Mercenary, Vezera learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Mercenary soon after.

Motivation: Wants to open a new tavern; and she is greedy

Bonds: Attractive, Family, Job, Rich. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Vezera Yarjerit, Female Dragonborn Warrior 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp.


Social Check DCs


Norman Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Addict, Sensitive, Forgetful. Bonds: Poor. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Norman Heiser, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 290 gp.


Social Check DCs

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