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NPC Generator

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Advanced [show]


Heather Soames, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and prefers to wear flannel. Her skin is also unnaturally pale. She wears a broad hat to hide her balding. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Heather Soames, Female Human Monk 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs


Shax Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with green skirt. Her hair is blue, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Shax was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and to reunite with her absent mother

Ideals: Philantrophist. Bonds: Attractive, Family, Adventurer, Poor. Occupation: Detective

Voice: Stutters

Attributes [hide]

Shax Subtlety, Female Tiefling Wizard 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Bertram Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting yellow shirt and pants. His hair is white and very short. He has amber eyes and a yellow hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Professionalism, Fighting. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Markum, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a grey and brown robe with the hood down. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Terse. Bonds: Job, Immigrant, Family. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Gomory Huxley, Male Human Monk 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her white hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Energy wise she seems alert and responsive.

History: She comes from a rich northern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Spy soon after.

Motivation: She doesn't get along with people that don't share her tastes; and she is greedy

Ideals: Professionalism, Impeccable. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Salanop Tarkelby, Female Gnome Druid 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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