Gale Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a pastel coat over a violet low-cut shirt, and a Stetson hat upon her head. Her black fur is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Fighting, Entrepeneur. Bonds: Guardian, Rich. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 100 gp. Deep green spinel (70 gp). 1 Chain shirt.
Luthra Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large tan jacket. Her skin is fair and her fingers are delicate and long. She wears a top hat to cover her moderate length red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: Luthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.
Motivation: Marry her brother to traveling adventurers; and she feels threatened by others
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp. 1 Breastplate. 1 Half-Plate.
Drifting Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has no fur. Her yellow eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of illithids once and for all.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She struck the Dilettante job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and many illithids want her driven away
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Breastplate.
Ownka Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. Her hair is golden and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is obsessed with her god.
History: Ownka was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter.
Ideals: Artistic. Bonds: Religious, Family, Immigrant. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp.
Boddynock Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Impeccable, Optimist. Bonds: In love, Family. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
