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Advanced [show]


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His auburn hair is smooth and relatively long. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Slave. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Clerebold Milton, Male Human Wizard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Golden pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His white hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Family, Rich. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Whurbin Dankil, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Obsidian (4 gp).


Social Check DCs


Avelina Langley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Avelina was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Avelina Langley, Female Human Fighter 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. 1 Breastplate.


Social Check DCs


Azza Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She is bristling with hidden weapons, mostly nunchakus and warhammers. Her blue hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Azza will drive conversation. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Azza was born in the north. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by goblins. Azza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against goblins

Ideals: Extrovert, Persistence. Bonds: Attractive, Criminal record, Enemies. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Azza Cryptic, Female Tiefling Rogue 3
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jasper (60 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his yellow fur down. His fierce blue eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Flaws: Ugly, Emotional. Bonds: Has a crush, Enemies. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Cask Of Clay, Male Tabaxi Expert 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Gnome, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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