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NPC Generator

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Advanced [show]


Oren Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a red shirt with thin brown vertical stripes and red pants. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant green.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he is content

Ideals: Gifted. Flaws: Impulsive, Mundane, Ugly. Bonds: Family. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Oren Stoutman, Male Halfling Ranger 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)16 (+3) 18 (+4)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 cp. Tourmaline (90 gp).


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish silver hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To end his boredom.

Flaws: Ugly, Depressed, Secretive, Mundane. Bonds: Rich. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Immeral Rothenel, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. Fire opal (700 gp). Malachite (5 gp). Onyx (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Semyaza Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, black, dusty cloak. Her brown hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great joy in being the best Mercenary in town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Engraver, but she was a colossal failure. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Disciplined, Gifted. Flaws: Ugly, Secretive, Fearful. Bonds: Job. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Semyaza Compassion, Female Tiefling Monk 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp. 7 Acid flasks.


Social Check DCs


Namfoodle Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan coat over a white low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. His chestnut hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins.

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Namfoodle Nucklestamp, Male Gnome Fighter 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Prâk Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Born in the south to a Blacksmith, Prâk learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Prâk Middleton, Male Half-Orc Fighter 2
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)8 (-1) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs

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