Kansif Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. Her golden hair is slicked back into a classic pompadour. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can't help but pocket interesting objects she comes across
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Lone Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her long brown fur is drawn into a two foot long braid. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Bookbinder.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Antagonistic, Forgetful. Bonds: Rich, Job, Enemies. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 7000 cp. Pink pearl (110 gp). Banded agate (16 gp). Tourmaline (110 gp).
Susannah Dalton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon her head. Her hair is short and chestnut. Her green eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.
History: The child of northern immigrants she idolized her mother. Her necromantic abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. Aquamarine (300 gp).
Mordai Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'4" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His left hand appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. His half smiles and silver eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the east to a Shepherd, Mordai learned a great deal about his mother's area of expertise. His childhood dream was to be a Marshal, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he would like to get married and retire
Bonds: Rich, Attractive, Has a crush, Job. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Shaena Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a morningstar. Her black hair is lengthy. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also hits on women, regardless of circumstances.
History: The child of a Beggar, who enjoyed hunting, Shaena was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to meet her childhood hero.
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Has a crush, Nature. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!