Thomas Gracey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Thomas was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Rich, Family. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp. Golden pearl (130 gp).
Azaki Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing a long, blue cloak. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and doesn't want to be a scribe and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Jo Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of luck around her neck, and a sword on her belt. Her auburn hair is braided into rings. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 4 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Sardonyx (80 gp).
Vorka Presley, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses well, wearing white shirts, loose pants, and blazers most of the time, and a wedding ring on her right hand. She has moderate length chestnut hair. Her eyes are violet and catlike.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Vorka was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Doctor. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Artistic. Bonds: Attractive, In love, Job, Family. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.
Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Dragonborn compassion; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Military. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
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