Aldous Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His hair is black and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Layabout. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Layabout like his father before him.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Fighting. Flaws: Addict, Insane, Mundane. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Thiala Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She keeps her golden hair in a flapper bob. Her brown eyes have a joyful gleam in them most of the time.
Personality: Thiala wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's looking for her big break
Ideals: Disciplined, Gifted. Flaws: Disease, Greedy. Bonds: Adventurer. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Nelkin Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a white coat. Beneath his clothing is a huge mess of scar tissue. His hair is short and auburn. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Slave, Immigrant. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Abyssal, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Gynk Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her red hair is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: Gynk is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 20 gp. Large well-done wool tapestry (300 gp).
River Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a morningstar. He has wavy red fur. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Banker mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 120 gp.
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