Rezena Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. She has no crest. Her gold eyes peer out from beneath her small green hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born at the edge of vast mountains. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Quillathe Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, violet, dusty cloak. Her brown hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Dwarven culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Quillathe lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: She wants revenge against giants; and wants to raise her children well
Flaws: Racist. Bonds: Attractive, Religious, Family, Job, Enemies. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 4 Alchemist’s fire.
Chenna Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear, and carries sickles. Her hair is cut close to her head. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Military, Rich. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Musical instrument.
Igden Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Igden will drive conversation. He is an amazing painter.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Extrovert, Gifted. Bonds: Immigrant, Rich, Job, Family. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Sannl Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who sports grey clothing, slightly heavier than average wear. Her moppish auburn hair is in a traditional bowl cut. She has blue eyes and a grey hat with a yellow feather.
Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.
History: Sannl was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Hedonist, Addict. Bonds: Attractive, Adventurer, Rich. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
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