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NPC Generator

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Advanced [show]


Reynard Kimberley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Reynard studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.

Motivation: Expand his business.

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Attractive, Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Reynard Kimberley, Male Human Fighter 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Eberdeb Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is unkempt and raggedy. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He left for the west, certain he would find work there.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Eberdeb Fiddlefen, Male Gnome Warrior 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Vaina Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is short and white. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Elves.

History: Vaina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Elven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Tabaxi compassion; and she's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Poor, Attractive. Occupation: Miller

Voice: Whispers

Attributes [hide]

Vaina Iranapha, Female Elf Barbarian 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. Amethyst (120 gp).


Social Check DCs


Traubon Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. He wears his brown hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by giants. Traubon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Athletic, Artistic. Bonds: Immigrant, Rich, Enemies. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Traubon Fallack, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears silk and lounges about seductively. His left hand appears badly burned and disfigured. His fur is cut close to his head. His amber eyes are passionate and lively.

Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Extrovert. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Windy In Woods, Male Tabaxi Rogue 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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