Charles Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a brown deerstalker hat and brown clothes. His whole body is exceptionally muscular. His moppish silver hair is in a traditional bowl cut. He has hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the east, but his parents moved at a very young age to the south. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Debt. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Chrysoberyl (140 gp).
Sun Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case, and sports empty pouches on her belt. She has cinnamon fur. Her green unseeing eyes seem to look past you.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sun was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sun's homeland. Sun decided to take the middle way and become a bodyguard. She has achieved small success as a Junk Dealer.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Disease. Bonds: Nature, Job, Immigrant. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp.
Adrie Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her whole body is exceptionally muscular. Her golden hair has been sun bleached extensively. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Adrie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Lazy. Bonds: Immigrant, Attractive. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Arjhan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Unemployed does. His black crest is still thick. His gold eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born at the edge of vast desert. He was an apprentice working in his father's forge. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Job, Nature. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carnelian (80 gp). Moonstone (80 gp). 1 Minor magic item.
Astaro Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her gold eyes dart from person to person.
Personality: She is fixated on the number 26. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform She used her abilities to travel the world and help people.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Family, Slave. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Zircon (30 gp). 1 Good lock.
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