Katherine Clifton, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is still thick. Her eyes are blue and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a slaver, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She has achieved small success as a Stylist.
Motivation: She has a crush on the local Locksmith; and to be a locksmith again
Ideals: Professionalism. Flaws: Depressed. Bonds: Mentor, Job, Has a crush. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
Possessions: 70 gp. Large well-done wool tapestry (200 gp).
Spear Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, brown shirt, and pastel tie. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a rose on it. Her fur, while still mostly black, has prominent grey streaks. Her eyes are copper.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor
Ideals: Disciplined, Logical, Gifted, Impeccable. Bonds: Job. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (110 gp).
Altho Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Altho was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor, Military. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp.
Chenna Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. Her long white hair is drawn into a two foot long braid. Her blue eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of her sister; and sabotage a competitor
Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Job, Family. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. Deep green spinel (90 gp). 1 Climber’s kit.
Yvonne Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses like a well dressed Interpreter does. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To be a Sculptor again; and to reunite with her old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
