Roywyn Turen, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly longbows and greatswords. She wears a top hat to hide her balding. Her green eyes peer out from beneath her top tan hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy and tries to find solutions quickly.
History: When she was but 6 years old her parents immigrated from the north. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: She is greedy; and further expansion of business
Flaws: Disease, Lazy. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 200 sp.
Paela Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Paela studied abroad. Her arcane abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Marry her brother to traveling adventurers; and wants to have a good time and be beloved
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp. Azurite (14 gp). 1 Breastplate.
Flask Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears silk and lounges about seductively. Her lavender fur is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flask enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Gifted from a young age, Flask studied abroad. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Gurdis Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Actor business at a young age. Her first spouse was a Performer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Mundane. Bonds: Military, Job, Family. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 270 gp. Deep green spinel (100 gp). Iolite (50 gp). 1 Masterwork Common Ranged Weapon.
Muggrish Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His hair is red and very short. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Poor, Nature. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
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