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NPC Generator

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Advanced [show]


Heward Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His brown hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Sailor.

Motivation: Revenge; and expand his business

Flaws: Shy. Bonds: Attractive, Religious, Job, Enemies. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Heward Halsey, Male Human Adept 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing a long, tan, dusty cloak. He has a hunchback. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Zook studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Zook Quillsharpener, Male Gnome Commoner 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Myria Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a red shirt with thin black vertical stripes and tan pants. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Unemployed born in the past three hundred years. Energy wise she seems alert and responsive.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Unemployed job and began her own company from there.

Motivation: Further expansion of business; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Myria Jamjar, Female Halfling Commoner 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Moonstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Travok Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He wears a small hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Farmer, Travok learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Travok Fallack, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)6 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunnloda Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her broad hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast forest. Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Nature, Rich. Occupation: Servant

Voice: Raspy

Attributes [hide]

Gunnloda Daerdahk, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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