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NPC Generator

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Advanced [show]


Rose Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a faded coat and loose pants complete with feathered hat, she is not a threatening figure. She wears her auburn hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Rose speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her brother to traveling adventurers.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Rose Littlefoot, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Soveliss Othronus, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large tan jacket. His red hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Soveliss enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Soveliss was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Soveliss's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Soveliss and his spouse have recently divorced.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Insomniac, Hedonist, Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Soveliss Othronus, Male Elf Warrior 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Mardnab Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her hair is auburn and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a necromancer, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Mardnab liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Nature. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Mardnab Fabblestabble, Female Gnome Druid 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Ownka Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright black dresses and hats. She wears a wide-brimmed hat to cover her moderate length brown hair. Her gray eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.

History: Born in the south to a Shipwright, Ownka learned a great deal about her mother's area of expertise. She worked as a nervous Shipwright and found it very stressful. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Job. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Ownka Benson, Female Half-Orc Rogue 2
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. Amethyst (50 gp).


Social Check DCs


Tawna Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her white hair. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Tawna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tawna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Persistence, Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Tawna Tosscobble, Female Halfling Ranger 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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