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Advanced [show]


Heather Charlton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is knotted and matted. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered music. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Heather was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is greedy; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Heather Charlton, Female Human Warrior 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Chrysoprase (20 gp).


Social Check DCs


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is short and lavender. His eyes are a pleasant yellow.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many gnolls want him driven away; and to reunite with his absent father

Ideals: Disciplined. Bonds: Family, Criminal record, Rich, Enemies. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Three Treat, Male Tabaxi Commoner 3
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern woman wears a well pressed and immaculate suit (or dress). Her blonde hair is well kept. Her gray eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a whip on his belt. He is bristling with hidden weapons, mostly whips and scythes. His fur, while still mostly white, has prominent grey streaks. His yellow eyes are slightly larger than normal.

Personality: Harvest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Criminal record, Rich. Occupation: Stylist

Voice: German accent

Attributes [hide]

Harvest Of Spirit, Male Tabaxi Wizard 4
Medium (5'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Whurbin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Guard soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Bonds: Job, Nature, Mentor, Criminal record. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Whurbin Balderk, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. 1 Masterwork Musical instrument.


Social Check DCs

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