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NPC Generator

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Advanced [show]


Phann Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This western woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her blue eyes peer out from beneath her Stetson tan hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 5 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Phann Koehlanna, Female Elf Commoner 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Beatrice Brandon, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is black, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Elven culture. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a forest tribe. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Beatrice Brandon, Female Human Commoner 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down, and he perpetually has his shield ready. His red hair is drawn into a tight pony tail with a skull scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Aramil Othronus, Male Elf Aristocrat 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lone In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no fur. His eyes are hazel and he is always smoking a pipe.

Personality: Lone is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Lone In the Morning, Male Tabaxi Fighter 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp. 1 Masterwork studded leather.


Social Check DCs


Shaena Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shaena was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Shaena Smoothhands, Female Halfling Adept 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs

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