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NPC Generator

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Advanced [show]


Bucklal Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and white with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His eyes are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: Bucklal hails from a village terrorized by illithids. Bucklal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Opinionated, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Bucklal Greenbottle, Male Halfling Druid 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Diggory Stansfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His white hair is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Diggory Stansfield, Male Human Adept 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. He has white fur. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north his family was never financially stable. A freak accident while working with his Map Maker mother left him crippled. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Poor, Job, In love. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Sweet Shore, Male Tabaxi Aristocrat 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 8 (-1)19 (+4)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Sindri Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light tan in addition to tight pants. His hair is short and blonde. His eyes are brown and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: Born in the east his family was never financially stable. Through the years after Sindri was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Sindri's mother didn't care for him much, and the feeling was mutual. He struck the Banker job and began his own company from there.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Sindri Glittergem, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nirgel Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his gold eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Flaws: Shy, Fearful, PTSD. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Nirgel Twist, Male Tiefling Wizard 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1000 sp.


Social Check DCs

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