Azzakh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" western man, he usually wears his black robe and has his bastard sword always slung over his shoulder. He has dyed his greying white crest a little too much giving a sharp white color. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Azzakh hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Dyer.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Enemies, Religious. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Frederick Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is still thick. He has several tiny amethyst earrings on each ear.
Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.
History: Gifted from a young age, Frederick studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He left for the east, certain he would find work there.
Motivation: Money/treasure.
Ideals: Pacifist, Gifted. Bonds: Immigrant, Rich, Military. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp. Pink pearl (120 gp).
Trail Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy beige fur. She very much looks the part of a Bowyer. She has a hunchback. Her beige fur is greasy and uncared for. Her eyes are copper and beady.
Personality: She loves telling others what to do and how they should feel about things. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a desert tribe. Her childhood dream was to be a Barrister, but she was a colossal failure. She now owns her own business.
Motivation: Further expansion of business; and expand her business
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Amber (120 gp).
Richard Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his longsword always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears his red hair up. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Nature. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Susannah Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in earthy colors with a yellow and grey handkerchief worn on her right side. She has done her best to style her white hair to look like a famous performer. Her gray eyes are slightly larger than normal.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.
History: She was born in a small desert village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and a deep hatred of gnolls
Ideals: Pacifist. Bonds: Job, Nature, Family, Enemies. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
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