Susannah Harlan, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She has no hair. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is a bit of a xeno-phobe, disliking non-Humans.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Athletic, Disciplined. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. Tourmaline (90 gp).
Georgina Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. She is physically well-built. Her feathered hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. As a young adult she joined a group advocating for an improvement in Halfling conditions. She now mingles about in high society.
Motivation: Money/treasure.
Flaws: Ugly, Depressed, Fearful, Racist. Bonds: Rich, Immigrant. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Adelard Abram, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He has a small bristly mustache and wavy golden hair. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Bonds: Has a crush, Criminal record, Adventurer. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. 1 Holy water.
Sun Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He wears his brown fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against goblins.
Flaws: Shy. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Bloodstone (40 gp). 1 Masterwork Common Melee.
Uraim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his club. His skin is fair and his fingers are delicate and long. He wears his blonde hair up. His eyes are blue.
Personality: He dislikes all the random violence that takes place in the north. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north to a Carpenter, Uraim learned a great deal about his mother's area of expertise. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Pacifist. Bonds: Criminal record, Job, Adventurer. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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