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NPC Generator

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Advanced [show]


Qemuel Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with grey pants. His white hair is singed and shortened. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: To end his boredom; and wants his loneliness to end

Flaws: Ugly, Secretive, Mundane. Bonds: Has a crush, Rich. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Qemuel Wrath, Male Tiefling Bard 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp.


Social Check DCs


Zaffrab Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is singed and shortened. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Zaffrab was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to unite with his brother

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Zaffrab Albaratie, Male Gnome Warlock 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Percival Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is red and curly. His eyes are likewise brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Farmer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Farmer; and wants a kiss

Flaws: Mundane, Antagonistic, Disease. Bonds: Religious, Has a crush. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Percival Windsor, Male Human Warlock 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs


Tarhun Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His blue crest is unkempt and raggedy. His red eyes lackadaisically let the world flow into them.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Mentor. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Tarhun Lhamboldennish, Male Dragonborn Adept 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Trym Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a black scarf. His white hair is heavily combed to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Trym was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Opinionated, Philantrophist. Flaws: Addict. Bonds: Family. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Trym Westbrook, Male Human Aristocrat 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 9
Languages Common, Giant, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Star rose quartz (60 gp).


Social Check DCs

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