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NPC Generator

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Advanced [show]


Merihim Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Merihim has worked very hard to control his curse. After a long history of fighting, Merihim and his spouse have recently divorced.

Motivation: He's in love; and to settle down with his crush

Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Merihim Torment, Male Tiefling Cleric 3
Medium (6'6") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Arnold Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey painted combat armor at almost all times. His black hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. Arnold was born on a far southern plains where he grew up under the tutelage of his father, an expert Engraver. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Elven people; and to prove his worth to the world

Ideals: Persistence. Flaws: Impulsive. Bonds: Immigrant, Poor. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Arnold Yorke, Male Human Adept 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp. Brown-green garnet (120 gp).


Social Check DCs


Melissa Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a grey collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears a Stetson hat to cover her moderate length blonde hair. She has gleaming, smiling gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Melissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Enemies. Occupation: Tanner

Voice: German accent

Attributes [hide]

Melissa Nash, Female Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Mijira Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears black leather gloves, a black jacket, and tight pants. She wears her copper crest up. Her eyes are gold and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. She used her abilities to travel the world and help people.

Motivation: She is a bit of a kleptomaniac; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Mijira Linxakasendalor, Female Dragonborn Fighter 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)18 (+4) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Marastyr Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is an epitome of beauty. She wears her red hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are gray.

Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.

History: Born to a poor family in the city she treasured whatever gifts she got. Marastyr abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Marastyr Strongheart, Female Dwarf Adept 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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