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Advanced [show]


Rosamund Shipley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'7" and wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She can speak with the recently deceased. She enjoys reading and quiet.

History: Rosamund was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical, Persistence. Flaws: Ugly. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Rosamund Shipley, Female Human Warrior 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 18 (+4)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. 1 Magnifying glass.


Social Check DCs


Spear In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears just a brown suit. She has cinnamon fur. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Impeccable. Bonds: Family, Rich, Immigrant, Adventurer. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Spear In the Morning, Female Tabaxi Commoner 2
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)12 (+1) 15 (+2)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 130 gp. Aquamarine (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Jasmine Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jasmine took refuge in the old dungeon and found the beat up falchion and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Jasmine Copperkettle, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Anne Fawcett, Female Human [Permalink]

Personal [hide]

Description: This western woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her black hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She uses divination through singing.

History: She got into the Gardener business at a young age. A few years later when the south was not economically sound they moved to her current location. She then took over the family business and is one of the better Gardener for hire.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Anne Fawcett, Female Human Warrior 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Findex Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her black crest is lengthy. Her red eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She feeds upon the attention of others.

History: Born to a pair of adventurers, Findex grew up listening to her mother's many stories. In her 18th year, her parents were killed by a illithids raid, leaving Findex alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Soapmaker for hire.

Motivation: To pay off her debts; and a deep hatred of illithids

Bonds: Attractive, Enemies, Adventurer, Job, Debt. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Findex Vangdondalor, Female Dragonborn Cleric 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Moss agate (10 gp).


Social Check DCs

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