Sybil Darlington, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She dresses like a well dressed Hunter does. She has a hunchback. She wears her hair in dreadlocks. Her hazel eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the west her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.
Motivation: Retire the richest woman in the west; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork studded leather.
Left-Handed Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears just a pastel suit, she is not a threatening figure. Her red fur, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
Geva Westcott, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is brown and curly. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of western immigrants she idolized her mother. Through the years after Geva was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Geva's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Meet up once more with her childhood friend.
Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp.
Caelynn Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her white hair is matted, messy, and big. She has several tiny aquamarine earrings on each ear.
Personality: Caelynn wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She has a small toy that she constantly fidgets with.
History: Caelynn was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Shivering In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes are likewise copper.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Shivering lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She now mingles about in high society.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Joker, Logical, Gifted. Bonds: Rich, Immigrant, Family. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp. 1 Masterwork Common Melee.
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