William Chester, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. With bright auburn hair and a scraggly beard. His violet eyes dart from person to person.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: When he was but 5 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting, Justice. Bonds: Job, Immigrant. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
Hadwisa Ashton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. She has a long blonde ponytail with little hanging trinkets. She has amber eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hadwisa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has a rivalry with the church that dominates her actions
Ideals: Passionate. Bonds: Enemies, Rich, Adventurer, Religious. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Jade (120 gp).
Naill Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly quarterstaffs and maces. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Logical. Flaws: Secretive, Insane. Bonds: Criminal record, Immigrant. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Theriatis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His long red hair is drawn into a two foot long braid. His eyes are a pleasant brown.
Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: When he was but 6 years old his parents immigrated from the north. While studying, he fell in love. They married and had a son. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, In love. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Azurite (10 gp).
Wrenn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Mortician soon after.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Heavy steel shield.
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