Ernest Marlowe, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Assassin. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.
History: Born in the south to a Assassin, Ernest learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Blue quartz (10 gp).
Mumpena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy tan pantaloons and a grey scarf. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are brown.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.
History: She was raised in a mountains tribe. In her 15th year, her parents were killed by a illithids raid, leaving Mumpena alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Mumpena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is wracked by social anxiety; and a deep hatred of illithids
Flaws: Mundane, Lazy, Fearful. Bonds: Nature, Enemies. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Blossom Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her hair in dreadlocks. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Blossom wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Blossom does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Blossom was born with her father's beautiful face. Her father was a soldier and died while she was still young. Blossom was left her father's suit of armor and trained in its use and care. She has worked as a Barber like her father before her.
Motivation: She feels kind of lost in life.
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp.
Foxilon Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears white trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of eastern immigrants he idolized his mother. Foxilon was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bellfounder. Recently the stress of being a Bellfounder has made it difficult for him to sleep.
Motivation: To get a good night's sleep; and wants a kiss
Flaws: Insomniac. Bonds: Job, Has a crush, Immigrant. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Masterwork manacles.
Kilia Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a brown costume with the symbols of death on her torso. She sports a flattop hair cut. Her eyes are blue and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined. Flaws: Disease. Bonds: Religious, Rich. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1 Chain shirt.
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