Havilar Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses like a well dressed Body Guard does. Her green crest, when down, is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She feeds upon the attention of others.
History: Havilar hails from a village terrorized by illithids. She was an apprentice working in her mother's forge. She has achieved small success as a Body Guard.
Motivation: Many illithids want her driven away; and she wants revenge against illithids
Flaws: Addict, Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 40000 sp.
Zanna Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. Her chestnut hair has been sun bleached extensively. Her eyes are a pleasant hazel.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Zanna was born the youngest of three triplets. Zanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and to reunite with her absent father
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 40 pp.
Valida Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Antagonistic, Depressed. Bonds: Religious. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp.
Tordek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He keeps his white hair in a flapper bob. His eyes are blue.
Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the north.
Ideals: Athletic, Fighting, Joker, Entrepeneur. Bonds: Attractive. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 sp.
Fenriz Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has done his best to style his silver hair to look like a famous performer. His black eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 8 years.
Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help
Flaws: Insane. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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