Akra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brass crest. She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her crest is brass and very short. Her gold eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also has developed a complete distrust of the Ruler profession.
History: Akra was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To end her boredom; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Passionate. Flaws: Ugly, Mundane. Bonds: Rich, Job, Guardian. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Nyx Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many brown ritualistic tattoos. She wears many layers of old clothing at all times. Sporting a silver mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The war was a terrible time for her, and Nyx does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Nyx was born in the north. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Nyx was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Optimist, Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Smoky quartz (60 gp). Amethyst (50 gp). Rock crystal (60 gp). 1 Banded mail.
Hadwisa Moreno, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears grey painted combat armor at almost all times. Her whole body is exceptionally muscular. Her blonde hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Hadwisa was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Joker. Bonds: Immigrant, Attractive, Job. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 110 gp.
Modean Luck, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting green shirt and pants. His dark red hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: To be a Ploughman again; and sabotage a competitor
Ideals: Gifted. Bonds: Poor, Attractive, Job, Slave. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Ar-Baruk Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Optimist. Flaws: Fearful, Disease, Mundane. Bonds: Attractive. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1800 sp.
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