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Advanced [show]


Sindri Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His hair is blonde and curly. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Sindri hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Sindri Garrick, Male Gnome Commoner 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Golden pearl (70 gp).


Social Check DCs


Zykroff Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She keeps her long silver crest kept up in a rat tail. Her red eyes dart from person to person to random spaces in the air.

Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She comes from a rich western family. She worked as a nervous Unemployed and found it very stressful. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To settle down with her crush; and she has decided she is irredeemable

Bonds: Rich, Job, Enemies, Criminal record, Has a crush. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Zykroff Ophinshtalajiir, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 14 (+2)10 (+0)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Auran, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs


Seven In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She wears her cinnamon fur up. She has gleaming, smiling blue eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Retire the richest woman in the west; and she is greedy

Ideals: Gifted, Entrepeneur. Bonds: Family, Adventurer, Rich. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Seven In the Storm, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Donella Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She prefers to wear blue clothing when she does not wear armor. Her black hair is knotted and matted. She has a tattooed face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and wants her loneliness to end

Flaws: Shy, Hedonist. Bonds: Rich, Military, Has a crush. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Donella Ironhide, Female Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy chestnut hair. His violet unseeing eyes seem to look past you.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Aldous began to lead the lost caravan. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of illithids; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Job, Enemies. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Aldous Blankley, Male Human Adept 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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