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NPC Generator

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Advanced [show]


Decarabia Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her white hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The war was a terrible time for her, and Decarabia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle.

Flaws: Selfish, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Decarabia Gift, Female Tiefling Barbarian 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 9 (-1)18 (+4)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Murook Langston, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who typically wears white cloth garments or leather armor, she is not a threatening figure. She wears a colorful flower in her silver hair. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Murook Langston, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Gildmak Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barkeep job and began his own company from there.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Job, Nature. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Gildmak Underbough, Male Halfling Barbarian 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Arnold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tattered old clothes. He has a hunchback. He has a long silver beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Cumberbatch, Male Human Druid 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. White pearl (150 gp).


Social Check DCs


Golm Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born in the east. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and a strong sense of loyalty to gnomish people

Flaws: Racist. Bonds: Attractive, Guardian, Immigrant, Slave. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Golm Bentham, Male Half-Orc Cleric 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 230 gp. Chrysoberyl (50 gp). Sard (20 gp).


Social Check DCs

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