Egelina Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, grey, dusty cloak. With wild white hair. Her thin eyebrows rest above her beady blue eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She enjoys reading and quiet.
History: Egelina was born the youngest of three triplets. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Server for hire.
Motivation: To be a Barber again; and she is unsatisfied with her job
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 300 sp.
Shifting Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his yellow fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Shifting would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Shifting was born in the north. At a young age he loved to build and create. When Shifting reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To protect his home; and many illithids want him driven away
Ideals: Persistence. Flaws: Insomniac. Bonds: Enemies, Military, Guardian. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 3 Antitoxin. 4 Smokesticks.
Sannl Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries with her a set of quarterstaffs, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her red hair is matted, messy, and big. This blue eyed westerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west to a Bounty Hunter, Sannl learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: Wants her loneliness to end; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Oloric Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his mace ready. His hair is red and very short. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a plains tribe. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: To end his boredom.
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. Peridot (70 gp).
Halimath Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, tan shirt, and green tie, and carries falchions. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Courier. He has drifted from career to career and currently works as a Courier.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Fighting, Philantrophist. Bonds: Family, Religious, Job. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 3 Alchemist’s fire.
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