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Advanced [show]


Odo Woods, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac

Ideals: Gifted, Justice. Flaws: Addict. Bonds: Military, Slave. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Odo Woods, Male Human Fighter 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Traki Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to hide his balding. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Apothecary. He takes great joy in being the best Apothecary in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Fighting. Bonds: Rich, Job, Slave, Family. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Traki Berevan, Male Elf Bard 2
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 160 pp.


Social Check DCs


Symma Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Her skin is also unnaturally pale. Her white hair is long and unkept. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Symma Quillsharpener, Female Gnome Warrior 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Bloodstone (50 gp).


Social Check DCs


Right-Handed Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her lavender fur is lengthy and is close to two feet long. She has gleaming, smiling blue eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Right-Handed enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and she is currently in port desperately looking for someone to get her out

Flaws: Hedonist. Bonds: Attractive, Job, Nature, Slave. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Right-Handed Prim Posies, Female Tabaxi Fighter 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely grey suit with black socks and a vest with buckled shoes. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Taklinn was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Enemies, Religious. Occupation: Cook

Voice: Raspy

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1900 sp. An abacus with copper, silver and gold markers (60 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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