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Advanced [show]


Hugh Ansley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. His head has been shaved. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Hugh Ansley, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. 1 Good lock.


Social Check DCs


Eberk Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears skinny pants and wears a grey and green robe with the hood down, and his gloved hand is found clutching a shortbow. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. Eberk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Pacifist, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Eberk Silveraxe, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. Banded agate (6 gp). 1 Half-Plate.


Social Check DCs


Tricking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his orange fur down. His yellow eyes are slightly larger than normal.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Tricking was raised in a hard working conservative environment. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and he's attracted to the pc

Ideals: Gifted, Artistic. Bonds: Job, Family, Has a crush. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Tricking Fang, Male Tabaxi Warrior 1
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Obsidian (14 gp).


Social Check DCs


Bathin Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, black, dusty cloak. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Bathin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Gifted. Bonds: Attractive, Enemies, Military, Rich. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Bathin Harmony, Male Tiefling Adept 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Corkitron Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his pastel robe. He is physically well-built. He has a long white beard with little hanging trinkets. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Ploughman, his mother struggled to pay the bills. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Corkitron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Flaws: Ugly, Shy. Bonds: Nature, Poor, Enemies. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Corkitron Sunmeadow, Male Halfling Monk 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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