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Advanced [show]


William Denholm, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. He has a small bristly mustache and wavy red hair. He has a dull look in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Denholm, Male Human Cleric 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Prosperine Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears just a black suit. She has a penchant for wearing a ring with an oversized amber on her right hand. She wears her brown hair up. Her eyes, though not visible through her cowl, are red.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Tiefling conditions. Days after completing her studies, news broke out that her hometown was attacked by goblins. Prosperine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Enemies. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Prosperine Obscure, Female Tiefling Ranger 3
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Sammal Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green costume with the symbols of the four houses of cards on his torso. His purple hair is braided into rings. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Mortician business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Sammal Justice, Male Tiefling Fighter 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Light steel shield.


Social Check DCs


Audhild Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair is silver, silky, and of moderate length. Her eyes are blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised by priests from a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Audhild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Audhild. After a long history of fighting, Audhild and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Audhild Trueanvil, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears silk and lounges about seductively. He has moderate length brass crest. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Job, Nature. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Kaladan Zzzxaaxthroth, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs

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