Torinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His crest is short and red. His eyes are a pleasant gold.
Personality: Aggressive, abrasive, and angry, Torinn embodies much of what other species detest in the Dragonborns. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Adventurer. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Vapula Dread, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'10" southern woman, she usually wears her green robe and has her sai always slung over her shoulder. Her white hair is smooth and relatively long. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: The child of a Ploughman, who enjoyed hunting, Vapula was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vapula took refuge in the ruined castle and found the beat up sai and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Nature, Has a crush. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 310 gp.
Dondon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Guardian, Rich. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Aust Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He wears a deerstalker hat to hide his balding. His violet eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Aust enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Hedonist, Addict. Bonds: Adventurer. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 210 gp. 1 Half-Plate.
Beatrice Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her black hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady brown eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Beatrice hails from a village terrorized by orcs. In her 18th year, her parents were killed by a orcs raid, leaving Beatrice alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A deep hatred of orcs.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 110 gp.
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