Meriele Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Meriele was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has decided she is irredeemable; and a deep hatred of gnolls
Bonds: Job, Criminal record, Rich, Family, Enemies. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Andram Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is knotted and matted. This gold eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Andram has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Religious, Poor. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. Red spinel (160 gp). 3 Tanglefoot bags.
Sannl Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of strength around her neck, and a rapier on her belt. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her white hair is slicked back into a classic pompadour. Her eyes are brown and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her brother before her, after school she went straight into learning to become a Mason. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and expand her business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 320 gp.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Kilvar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Extrovert. Flaws: Insane, Forgetful. Bonds: Rich. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Melee.
Pyntle Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of goblins once and for all.
History: Her father raised her in a mountain cabin. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she is greedy
Flaws: Antagonistic. Bonds: Rich, In love, Enemies, Nature, Adventurer. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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