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Advanced [show]


Theirastra Musumeci, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments

History: Theirastra was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Theirastra Musumeci, Female Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp. Hematite (6 gp).


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered blue stockings. He is muscular with a powerful set of arms. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Dworic Trueblood, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Rael Floshem, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Rael was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Bonds: Rich, Nature, In love, Military, Has a crush. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Rael Floshem, Male Elf Wizard 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his blonde hair up. This blue eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Slave, Enemies. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Boddynock Wildwander, Male Gnome Wizard 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Shifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He keeps his long red fur kept up in a rat tail. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Shifting Of Ale, Male Tabaxi Expert 1
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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