Lance Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a grey and black handkerchief worn on his left side. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's attracted to the pc
Ideals: Gifted, Entrepeneur. Bonds: Enemies, Immigrant, Has a crush. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Ernest Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered sickle and tarnished rapier as well. His black hair is long and unkept. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with singing.
History: Ernest hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: A deep hatred of drow.
Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 27000 sp. Solid gold idol (800 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.
Felosial Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy blue dress. She has a very tight haircut. Her gray eyes peer out from beneath her wide-brimmed blue hat.
Personality: She has always had a great fascination with Half-Orc culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the south, but her parents moved at a very young age to the east. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Half-Orc compassion; and wants to work out more often
Ideals: Joker, Athletic. Flaws: Racist, Insane. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
Nybarg Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white tunic with grey highlights, and long brown pants that bunch up around his shoes. His red hair is cut jaggedly and amateurishly. His brown eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Nybarg grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Doctor and was forced into it by his family.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 270 gp. Eye agate (10 gp). Black pearl (200 gp).
Anthony Reid, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Flaws: Ugly, Secretive, Antagonistic. Bonds: In love. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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