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Advanced [show]


Seere Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple black robe with yellow stripes complete with hood. Her hair, while still mostly black, has prominent grey streaks. Her gold eyes have a joyful gleam in them most of the time.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: A strong sense of loyalty to Half-Orc people; and she is content

Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Seere Pain, Female Tiefling Rogue 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 220 gp. Tourmaline (50 gp). 2 Thunderstones.


Social Check DCs


Ermina Rutland, Female Human [Permalink]

Personal [hide]

Description: Standing 5'10", this woman typically wears grey cloth garments or leather armor. Her brown hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is frequently practicing swordplay.

History: She comes from a rich southern family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Rich. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Ermina Rutland, Female Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Yurgunn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She also hits on women, regardless of circumstances.

History: Yurgunn was born in the south. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. She hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for her; and she would like to get married and retire

Ideals: Persistence, Athletic, Impeccable. Flaws: Shy. Bonds: Has a crush. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Yurgunn Hammerstone, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 160 gp. Lapis lazuli (9 gp).


Social Check DCs


Damakos Dread, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has done his best to style his blue hair to look like a famous performer. His fierce silver eyes like to dwell on things.

Personality: Damakos speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Damakos would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the south. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Military, Immigrant. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Damakos Dread, Male Tiefling Ranger 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. Hematite (11 gp).


Social Check DCs


Pelt Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. Her fur is lavender and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Merchant mother left her crippled. She has set out to sabotage the competition.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Disease, Insomniac. Bonds: Job. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Pelt Wind, Female Tabaxi Adept 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Lapis lazuli (6 gp).


Social Check DCs

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