Arannis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and is generally shirtless and showing off his tattooed chest. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He's since become an addict/alcoholic.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Flaws: Addict. Bonds: Job, Family, Poor, Has a crush. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 340 gp.
Emmeline Wallace, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. She has a very tight haircut. She wears an eyepatch.
Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record, Religious, Mentor. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 500 sp.
Ruloth Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. Her black crest is still thick. Her gold eyes dart from person to person.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born into a rich family. Her mother was a soldier and died while she was still young. Ruloth was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she has a rivalry with the church that dominates her actions
Flaws: Impulsive. Bonds: Attractive, Rich, Military, Religious. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Black opal (600 gp). Chalcedony (70 gp). Brown-green garnet (150 gp).
Havilar Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. Her blue crest has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: A deeply religious woman she believes everything happens for a reason. She is a very good compulsive liar and kleptomaniac.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Religious, Criminal record. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. 1 Masterwork Artisan’s tools.
Pikar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His black hair is cut jaggedly and amateurishly. His eyes are likewise brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of western immigrants he idolized his father. In his 15th year, his parents were killed by a illithids raid, leaving Pikar alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Revenge.
Ideals: Persistence, Gifted. Bonds: Rich, Immigrant, Enemies. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp.
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