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NPC Generator

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Advanced [show]


Quarethon Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has bronze crest. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Quarethon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Quarethon Gygazzylyshrift, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp.


Social Check DCs


Bolhild Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fitting clothing which further accentuates her frame. She has moderate length chestnut hair. Her eyes are a pleasant hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Hedonist, Disease. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Bolhild Brazzik, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 31 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Undercommon, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 400 sp.


Social Check DCs


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man likes to wear ponchos typically of a light red in addition to tight pants. His brown hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Fargas was raised in a hard working conservative environment. He worked as a nervous Sage and found it very stressful. He now owns his own business.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Fargas Greenleaf, Male Halfling Wizard 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1000 cp.


Social Check DCs


Frouse Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He keeps his chestnut hair in a flapper bob. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Adventurer, who enjoyed hunting, Frouse was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frouse took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, In love, Nature. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Frouse Pingun, Male Gnome Adept 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. His beige fur is drawn into a tight pony tail with a skull scrunchie. This hazel eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Elven culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and his religion dominates his actions

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Windy Shore, Male Tabaxi Cleric 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs

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