Maynild Marlee, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. She has wavy white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Sold as a small child to a wizard, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was very strict, and drilled into her lessons on being the perfect lady. She became a Tanner soon after.
Motivation: Further expansion of business.
Ideals: Extrovert, Impeccable. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Everburning torch.
Drenna Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large white mantle and cape that has been intricately interwoven into her black robe. She sports a flattop hair cut. Her eyes are violet and she is always smoking a pipe.
Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Job, Family. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Coral (160 gp).
Helen Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a yellow coat over a brown low-cut shirt, and a deerstalker hat upon her head. Her auburn hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a mountains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Slave Trader.
Motivation: She feels threatened by others.
Flaws: Insane, Disease, Fearful. Bonds: Nature, Job. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Zanna Welber, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has the majority of her body covered in plate. Her hair is silver and curly. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She never swears and excessively uses polite adverbs when speaking. Animals are drawn to her, and she is able to talk to them.
History: Born in the east her family was never financially stable. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.
Motivation: She has a crush on the local Bowyer; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 20 (+5) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Dûsh Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. He sports a long golden beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: Dûsh hails from a village terrorized by drow. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A strong sense of loyalty to Halfling people; and revenge
Flaws: Racist, Impulsive. Bonds: Attractive, Enemies. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!