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Advanced [show]


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His skin is fair and his fingers are delicate and long. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and a deep hatred of goblins

Flaws: Insomniac, Impulsive, Mundane, Ugly. Bonds: Enemies. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Coombs, Male Human Adept 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Travok Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long red hair reaches down to his waist. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Poor, Nature. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Travok Glanhig, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1500 sp. Star rose quartz (20 gp). Onyx (20 gp).


Social Check DCs


Tarhun Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his bronze crest. His eyes are gold.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Slave, Enemies. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Tarhun Pfaphnyrennish, Male Dragonborn Ranger 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Ootah Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears light armors faded through time and improper care. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Fletcher job and began her own company from there.

Motivation: She feels threatened by others; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ootah Stanley, Female Half-Orc Bard 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 320 gp. 4 Acid flasks.


Social Check DCs


Spring Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears tattered old clothes. She wears her beige fur down. Her thin eyebrows rest above her beady hazel eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying sister.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Of Dragons, Female Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp. Red spinel (120 gp). 1 Everburning torch.


Social Check DCs

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