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NPC Generator

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Advanced [show]


Mary Ashley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has moderate length brown hair. Her gray unseeing eyes seem to look past you.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She never wears the same outfit twice, unless she absolutely has to.

History: The child of western immigrants she idolized her father. Cursed with vampirism at a very young age, Mary has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Mary Ashley, Female Human Adept 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. His chestnut hair is thinning but still full. He is baby faced.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Hobart grew up listening to his mother's many stories. A gifted student he started as a Roofer, but he got bored and became a Hunter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Bonds: Job, Criminal record, Adventurer. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Hobart Goldfound, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Himo Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears his hair in dreadlocks. He has several tiny aquamarine earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy, Forgetful. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Himo Dalanthan, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Ishte Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her black robe and has her scythe always slung over her shoulder. Her hair is brown and curly. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ishte hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many gnolls want her driven away; and she wants revenge against gnolls

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Ishte Ennui, Female Tiefling Monk 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Doctor does. He has done his best to style his cinnamon fur to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist, Fighting. Flaws: Hedonist. Bonds: Job. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

River In the Storm, Male Tabaxi Warrior 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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