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Advanced [show]


Patrick Lincoln, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. His hair is white and very short. His violet eyes are passionate and lively.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Patrick took refuge in the large cave and found the beat up club and armor he uses now. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious, Nature. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Patrick Lincoln, Male Human Cleric 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Veit Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his shortspear. Beneath his clothing is a huge mess of scar tissue. His white hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Slave. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Veit Burrowfound, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. Rose (20 gp). Sardonyx (20 gp).


Social Check DCs


Morana Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely brown suit with green socks and a vest with buckled shoes. Her hair is auburn and curly. Her eyes are likewise green.

Personality: Confrontational and typically high on some drug or another. She is a great chef.

History: She was raised in a desert tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Rich, Adventurer. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Morana Torevir, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Shava Vice, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. She has done her best to style her red hair to look like a famous performer. Her thin eyebrows rest above her beady gold eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has all her life been fascinated with painting.

History: The child of a Bookbinder, who enjoyed hunting, Shava was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.

Motivation: To be a Bookbinder again.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Nature, Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Shava Vice, Female Tiefling Cleric 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 100 sp.


Social Check DCs


John Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Artistic. Flaws: Shy, Mundane, Racist. Bonds: Family. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

John Garfield, Male Human Adept 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs

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