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Advanced [show]


Arannis Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His hair is white, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. A true patriot, Arannis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Arannis Fasharash, Male Half-Elf Rogue 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, History +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His beige fur is smooth and relatively long. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Dagger's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: The child of northern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Dagger Wind, Male Tabaxi Warlock 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 30 gp.


Social Check DCs


Sybil Trowbridge, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a slight overbite and is overall scrawny. Her red hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.

Motivation: To settle down with her crush; and she has a crush on the local interpreter

Ideals: Pacifist, Philantrophist. Bonds: Enemies, Rich, Has a crush. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Sybil Trowbridge, Female Half-Elf Fighter 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 18 (+4)18 (+4)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6

Possessions: 30 pp.


Social Check DCs


Mumpena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her brown hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with dancing.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and revenge

Ideals: Joker, Artistic, Entrepeneur. Bonds: Job, Enemies. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Mumpena Boondiggles, Female Gnome Aristocrat 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. Deep blue spinel (200 gp).


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman typically wears pastel cloth garments or leather armor, and sports empty pouches on her belt. Her yellow fur is drawn into a tight pony tail with a clover scrunchie. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.

History: She got into the Apothecary business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She became a Apothecary soon after.

Motivation: She is not mentally stable, and does not behave rationally; and marry her sister to traveling adventurers

Ideals: Pacifist. Flaws: Emotional, Insane. Bonds: Job, Family. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Tricking Wind, Female Tabaxi Rogue 2
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)18 (+4) 15 (+2)13 (+1)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Terran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. Red garnet (50 gp). Amethyst (50 gp).


Social Check DCs

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