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Advanced [show]


Egelina Marley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears grey trousers with green and yellow striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. She has hazel eyes and a grey hat with a green feather.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Egelina was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Egelina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Persistence. Flaws: Emotional, Antagonistic. Bonds: Mentor, Slave. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Egelina Marley, Female Human Ranger 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Zykroff Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. She wears a Stetson hat to cover her moderate length black crest. Her eyes are likewise red.

Personality: She is extraordinarily eccentric. She misses her home and complains about the freezing weather, even in summer.

History: Zykroff lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Zykroff Wystongjiir, Female Dragonborn Expert 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2200 sp. 1 Masterwork manacles.


Social Check DCs


Crampernap Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Crampernap is combative with any and all who dare try his patience in the slightest.

History: Born to a Baker, his father struggled to pay the bills. A freak accident while working with his Baker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: In love, Poor. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Crampernap Scheppen, Male Gnome Expert 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Peridot (20 gp). Amber (160 gp). 1 Healer’s kit. 1 Simple lock. 1 Silk rope.


Social Check DCs


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a brown suit. His white hair is braided into rings. His eyes are hazel and beady.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Hugh has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Addict, Mundane, Disease. Bonds: Job. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Davenport, Male Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aramil's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Aramil Qualanthri, Male Elf Expert 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp.


Social Check DCs

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